AlexL486's Domination Games

AlexL486' Dom Games
AlexL486' Domination Games is a Domination community created by AlexL486 sometime around September 10th, 2016. It considered itself more laid back and had a more unorthodox method of operation, although at times they actively operated against groups they thought seemed toxic. It has now merged with Horizon Warfare Studio under the name of Myriad Development Studios.

History
The group was originally made by AlexL486 after one of his friends, Squeezy_Snake, had him build a minibuild domination game. AlexL486 subsequently created a group for which to place the newly made game into.

The following years were chock-full of enjoyable moments but it seemed not even this small group could escape the fate of so many others. The group faced a few hardships caused by the general bad attitude of people. For example, a member purge by a bad co-owner caused the loss of a few hundred members or numerous large arguments within the inner-circle of friends who essentially controlled the group with AlexL486 led to a divise. Luckily enough, the outcomes were generally acceptable. Later on, during the lesser activity from the community, the ADG Marines were set up; a contingent of role players who would operate against groups with abnormally high toxicity rates. Around the time when World War Doms appeared, a controversial operation included the raid against Syndraiko, a relatively small domination group which previously had back and forth altercations with ADG. The raid included the fabrication of propaganda and the release of said propaganda in the Syndraiko discord. Although the raid was all in good fun and every Marine was respectful enough not to grief Syndraiko's discord, it is thought that ADG was one of the reasons for Syndraiko's sudden demise.

Affiliated games
The ADG community hosts five different games, all constructed in their own time.

Aftermath - The first game to have come out of the group, Aftermath is a spin on the classic post-apocalyptic game genre. The game takes place in the destroyed city of Fenix and surroundings in the former country of Russia, where different factions are vying for control of the strategic location to access the few roads that pass through the Ural mountains and Siberia. The game was originally released on the 30th of September, 2016 and proved to be the perfect first project for a newly starting group. The game has gone through three different reworks, the game's visual and roleplay fidelity with each update.

Warface - The successor to Aftermath, Warface takes place in the same universe as the former and includes most if not all of the original factions and then some, but during a different time-span. Warface proved to be a popular choice for the growing community, raking in dozens to twenties of players with each session. Thanks to an active moderation team, lore events were commonly hosted with extraordinary results every time.

Galaxy in turmoil - The second game to be chronologically released by ADG, this one takes place in the Star Wars universe and features most of the factions seen throughout the movie sagas. The game has evolved through time and it is near-impossible to logically associate the latest build with the earliest build.

ADG Isle Construct - Following in the footsteps of the Mini Colony series, Isle Construct brings many new concepts, and an unlimited amount of building tools for grand creations!

Invasion of Wake Island - Originally made by chekoventerprise for 3tris, but when fired, he released it on his own. The game was later published ADG.

Unfinished projects
These are the recounts of tinou3, ex-developer for ADG from 2017 to the merging and current Myriad Development Studios developer.

AlexL486's Dom Games commonly found itself working on different projects to try and innovate the domination genre, which had found itself stuck in a cycle of boring concepts and repetitive ideas. Many of these projects stayed under wraps and never saw the light of day in the community.

Battleship battles - Projected to be released in 2018, Battleship battles was created after a non-lore event including space-faring battleships was hosted on Warface. Immediately after the event, a few developers began working on the project as a spur of the moment. The game was going to include highly detailed but very optimized 3D models of space ships and units. A dozen ships, a few units, a space station and a planet was made before its abandonment.

Ludus Spacium (Space game) - One of the last efforts to create a space game to rival World War Domination's Galactic Domination in hopes of both reducing WWD's handhold on the space domination genre and to restart ADG's activity. The game made it to a beta version, which included a few planets, a few factions and generally better visual fidelity than any other space domination at the time. Sadly, the game was shut down during its beta because the testers couldn't accommodate themselves to a slightly different version of Galactic domination. Subterranean - The popularity of subterranean hosts - events which took place under the mountains of Aftermath - led to a great effort in the dwindling number of developers to focus on a game solely based on subterranean role play to capitalize on the community's adoration for it. The game was supposed to take place only a few years after the cataclysmic event that lead to Aftermath happened, in a world where people still feared to go outside. Subterranean seemed to head for a steady development cycle, but random events in the lives of the developers led to it never being completed, despite having so much time and effort poured into it.

4th Aftermath rework - Never completed for the same reason Subterranean was never completed.

Jackson - A game which took place in the same universe as Aftermath but on the North American region, near a town in the state of Mississippi. The game never made it past the the first few months before being shut down.

Merging with HWS
On the 12th of August, 2019, an announcement was posted by AlexL486 that claimed a merger had happened between Derpy_Nio's Horizon Warfare Studio and AlexL486'

Dom Games. They saw each other as mutual benefactors of the merge, both had declining activity and dwindling development times, two problems which would easily be corrected through a merging. This was not the case in practice due to some of the developers who, quote, "shot themselves in the head". A rather violent way to say they stopped functioning as active developers.